🌌 SF2e // DATAPAD

Tactical Engagement Analysis

Welcome to the Starfinder 2e Tactical Datapad. This application synthesizes core combat maneuvers, class-specific strategic priorities, deep feature exploration, and comprehensive cinematic starship combat rules. The matrix below visualizes the estimated tactical focus of each primary class to aid in party composition and strategic planning.

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📊 Class Tactical Matrix

This visualization estimates how the core classes distribute their focus across five key combat pillars: Durability (survivability), Mobility (positioning), Support (buffs/healing), Area Control (multi-target management), and Single Target (focused damage).

SYS_INTERACTION: Hover or tap the data points on the radar chart to compare the distinct operational profiles of the core classes. Click legend items to toggle visibility.

⏱️ How Combat Works: The 3-Action System

At its core, combat is built around the 3-Action System. When it is your turn in the initiative order, you get exactly 3 Actions and 1 Reaction to use. That is the fundamental rule of the game!

You have complete freedom to spend those 3 actions however you like, choosing from any of the available action tabs in this datapad. You do not have dedicated "move actions" or "attack actions". Instead, you simply spend your actions on the things you want to do.

  • Mix and Match: You can use all 3 actions to attack three times, use 1 action to move and 2 actions to cast a spell, or use 3 actions to sprint across the battlefield. Any combination works as long as you have the actions to spend.
  • Reactions: You get 1 Reaction per round, which you can use when it's not your turn (like making a Reactive Strike if an enemy drops their guard).
  • Free Actions: Some abilities are Free Actions. These cost 0 actions but usually have a specific trigger or can only be used once per turn.